The Video Game Consultancy where your game
gets the treatment that it deserves!.

The Powell Group is a dedicated team of video game consultants that help your company and game reach its potential.


Bringing great games to the market is our passion and we want to be your partner in this journey. With our unbeatable industry knowledge and extensive network with both developers and publishers, we can assist your project at every stage-from test proving your idea to distributing your project globally. Publisher or developer, we have a solution that will fit your needs.


We are a consulting agency specializing in licensing and business development for the game industry. Our founder has nearly 20 years of experience in licensing and has worked with companies such as Disney, Nickelodeon, Valiant Entertainment, National Geographic and dozens of other licenses. We focus on building positive relationships between various forms of media and the game space as well as bringing top developers and publishers together to create great products.
We focus on building positive relationships.


Our clients are one of our most valuable assets. If your team is successful, then we are as well.



Over the years we have worked with some exceptional clients. Below are a few examples.


  • Interview with Tara Voelker, co-founder of the Game Accessib
    January 23, 2017 James Barrell 0 Comments
    Disability is a mismatch between a person and their environment, resulting in barriers performing day-to-day tasks, including gaming. These barriers are often unnecessary. Accessibility simply means avoiding those unnecessary barriers. This often means reinforcing how information is communicated, and offering players some flexibility, both of which often translate into a better experience for all players...
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  • Psyop
    Why branding matters for mobile game developers
    January 9, 2017 admin 0 Comments
    Justin Booth-Clibborn, chief marketing officer of Psyop, explains why developers need to look beyond performance-based ads and the CPI model.   “This device isn’t a spaceship. It’s a time machine,” Don Draper intones as he clicks through pictures of his life on a Kodak projector. The emotion in the room is thick. As the presentation..
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